Developer's Guide
This guide covers creating, testing, and publishing Mycopunk mods with BepInEx.
You will learn how to set up a project, build a working plugin, interact with Unity objects, register keybinds, explore the game code, and patch methods with Harmony.
If this is your first mod, start with the prerequisites, then create a project using the Mycopunk mod template. Once the plugin works, the publishing guide explains how to package and upload it to Thunderstore.